#ifndef SHIP_H
#define SHIP_H
#include "Thing.h"
#include "Shot.h"

class Ship : public CSprite
{
public:
    Ship();
    virtual ~Ship();
    virtual void Shoting();
    virtual void HandleLife();

    int lifePoints;
    bool bIsDieing;
    bool bIsFreeze;
    bool bCanShot;
    std::string name;
};

#endif
